As a BrightScript developer since 2012, I always wanted a way to test my code without the need of a Roku device, in situations like a long flight or a place without any wireless network available. Then in 2016 I decided to learn about the ifDraw2D API in order to develop games for the platform, so I created a few open source remakes of classic games (see links below on Games and Demos). These projects were very challenging and exciting to develop, but brought me some frustration with it, as very few people outside the USA has access to the Roku platform, so a lot of people could only see videos of my games, but never play those.
The solution would be to develop an emulator for the platform, but that was to me a very complex endeavor to start as a side project, so I shelved the idea in my Brain Dump Trello board, until recently, when I learned about the brs open source project, created by Sean Barag, that consists of a command line interpreter for BrightScript.
I could immediatly see, that this project would be the piece that was missing to turn my emulator project a reality!
I forked brs and started sending pull requests to the project, so the interpreter could have the minimum set of components that would make
possible for me to work upon it. In the same weekend I could develop a working proof-of-concept using HTML5
Canvas and after a month of nights and weekends
You can also find above, a couple of commercial channels I created for Roku that are available at the Channel Store.
To learn more about the project visit the repository at: https://github.com/lvcabral/brs-emu/
To download the Desktop Applications for Windows, macOS and Linux go to the releases page.
You can also clone the project with Git by running:
$ git clone git://github.com/lvcabral/brs-emu.git